Do you have an awesome idea for a game? Are you afraid someone is going to steal it and make all the money that should be yours? Well I’ve got good news! No one is going to steal your idea! In fact, no one gives a shit about it!
Ng-kay that came out harsher than I intended. What I should have said was, no one gives a crap about your idea.
Not only are we, the devs, already busy with our own ideas, but we also have a huge list of other ideas that we want to use in our next games. Why would any of us want to add to that backlog by “stealing” “intellectual” “property” from someone who’s never made a game before in the first place? And this is coming from someone who, you know, has never made a game before in the first place.
Truth be told, if someone does hear your idea and likes it enough to spend a year or more building a game around it, they deserve to make all the money. They did all the work. Ideas are like turds: Any asshole can come up with them. A great idea is worthless without the skill and the dedication to implement it.
And to prove just how safe your ideas are from theft, I’m going to put my money where my mouth is:
This week, I am going to post four game ideas that I intend to build games around. The first will be the game I’m working on right now, Fortress. I’m going to tell you everything about it: The inspiration, the rules, how I plan to make money with it, the whole grilled stuffed burrito. After that, the next three projects on my backlog: Guys, Stop Pressing Buttons!; MOPUS; and Ultimate Epic Conflict Advance!.
I dare you to steal my ideas. Go on. Bother to do so.