Monthly Archives: August 2011
On Cowboys
Game developers are famous for working longer hours for less pay than software developers in other industries. We like to complain that this is because our industry is run by people who don’t understand the work we do, which makes … Continue reading
On Vegetarian Cheesesteak
I’d like to get a little off topic with you now. I’m not a vegetarian, and I don’t think I ever could be one. However, I like to eat as little meat as possible, for a variety of reasons: Vegetables … Continue reading
On the Nude Beach Hypothesis
This past Saturday, I attended GameLoop Boston, the parent conference to GameLoop Philly, which I co-organize in Center City in the spring. GameLoop is an unconference, much like BarCamp, built and run specifically for creators of games. At the beginning … Continue reading
On Sabbatical
You’ve probably noticed by now that updates on my progress have gotten thin. There’s a good reason for that! After leaving my old job, I made plans that afternoon to experience a big, liberating wave of euphoria. Euphoria, the fickle … Continue reading
(Stay) On Target
I want a space combat sim. Here’s what I want from it. Being the lone hero who saves the Allied Confederation Union Alliance from the Alien Imperial Storm Axis is old news. I have Wing Commander and X-Wing and Freelancer … Continue reading
